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Added hypermotion technology augments the gameplay and experiential value of FIFA by generating immersive, precise motion-capture data to deliver the most lifelike player AI. A combination of standard simulation and real-time data, it increases the potential for player control, shot power and accuracy and offers a more realistic match experience. FIFA’s ‘player intelligence’ engine has been evolved through the application of new data and research, encompassing: Player reactions to post-tackle interactions Post-tackle weight transfer Player player and teammate interactions Team AI progression The team runs and tactics FIFA 22 introduces Team Coordination System, a new way for players to control the flow of the game through planning and executing tactics that feel real, fluid and full of life – no matter how inexperienced you are. This new approach challenges the traditional “menu-driven” approaches, turning the communication and decision-making processes into a more organic affair, freeing you to get on with your game without the distraction of menu management. With the intense focus on player intelligence, feedback and control, FIFA 22 pushes the boundaries of realism to deliver the most realistic and authentic football experience to date – providing the opportunity for FIFA and football fans to fully immerse themselves in the extraordinary action and excitement of the sport. The all-new Team AI Manager does much more than simply react to players’ actions in a game-like situation. It allows players to assign training duties, position-based tactics, tactics, substitutions and formations, as well as set-piece strategies, player attributes and other creative elements that ensure the team’s performance and evolution over the course of a match. The AI is reactive, utilizing a range of tactical options and allowing players to use the match environment to optimise their performance. FIFA 22 AI Backs Choosing an attacking target. The AI team manager will select a player on its team and select a target from the AI opponents. The selection will be available on any field where the opposition can be selected. Going for goal. The AI team manager will begin by selecting a player to attempt a goal. The player position will be determined using the position set up by the human team manager. If there is a goalkeeper on the field, the AI manager will be the first to select a goalkeeper, as he or she is the one with the greatest likelihood of saving the ball.
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FIFA (which stands for “Fédération Internationale de Football Association”) is EA SPORTS’ official football simulation game, and the leading title on the market. It’s a sports simulation that lets players experience the thrill of life as a professional footballer. What is FIFA Ultimate Team™? FIFA Ultimate Team is a mode within the game that lets players build and manage a team from over 10,000 real players. How does it work? As a player, you’re able to create a team and then begin trying to build a squad by buying players that you’ve discovered on the transfer market and training them. How many players can I have? As a player you have a squad of 10 players to choose from, allowing you to shape the ultimate team to your liking. What are the best items to have? Players come in all shapes and sizes, and are split into three different levels of ability: Elite: Use only players that are from the very best leagues, and with the highest of ability. Premium: Use players that are from the top divisions of the world’s leading leagues, and are close to the elite level. Basic: Use any player that’s widely available. A base can also be upgraded by using players as you play, meaning that the better you play the more valuable the players become. How do I use FUT? When you start FUT you’ll enter a ‘Selection’ screen, which is similar to ‘The Ultimate Team’ mode you’ll see in FIFA Ultimate Team, as it displays the players available to you. The three categories into which players are divided are divided into similar strengths and weaknesses. This means that you’ll be able to pick a team that has some good players across the board. What are the main items to keep an eye out for? Players can be classified as ‘Leaders’ or ‘Mentors’, and both have very distinct attributes. A leader provides a great offensive threat and is great at scoring. They excel in tight spaces, and tackle players well. They tend to be extremely versatile, and are either the best or bc9d6d6daa
Unlock the tools of your trade, forge your own path to greatness as you build the greatest Ultimate Team in all of FIFA history. Will you build a team full of stars, or take the underdog route and find that special treasure? Create all-new teams inspired by the success of your favourite clubs, players, leagues, and more, as you fight it out in story-driven games, tournaments, and online Leagues. FIFA 22 DEPLOYED THURSDAY JULY 5th on Nintendo 3DS system. Download the game here. FEATURES: GAMEDESIGNERSCREATION Experience unparalleled creativity in the world of football. Play a whole new game mode, Career, or hone your skills as a footballer. With all-new Team Talk and exclusive Goal Review you can create and share new ways to play, create and share all-new team celebrations and go to town with your favourite players and clubs. UPCOMING FEATURES: The Journey: The “The Journey” will set your footballing fantasy world alight. See and play with your football hero. Go on amazing journeys with your very own stars and create your own stories. Player Experience: Experience every emotion and action as your FIFA 22 hero. Lead the team as you determine what happens on the pitch. Feel every challenge and celebration. Every player, every emotion and every environment – all your own. HANDS ON CONTROL: Feel every touch, every knock down. With precision controls you can shape the whole game, and every moment of your own. CLASSICSUMMERLESSAGES – The classic loveable characters and cool soundtrack of FIFA 21 are back. You can choose from more than 15 original characters, including new FIFA Ultimate Team Edition players. There’s also a whole host of new music, including a new song from the hit film, Caddyshack. LEAGUEUPLOADERThe official League uploader makes it easy for you to create, compare and join leagues all online. Upload your own Leagues, watch others on the leaderboards, or challenge the clubs and stars of your favourite competitions. CLUBSUPDICEOnce again, you can take over your club to celebrate the familiar clubs, players, and ways to play. You can create and manage your own club online, or customise and upgrade your stadium and kits to bring your local club to the people.
EA SPORTS FIFA is the official videogame of the FIFA world player, the top-selling and most powerful sports videogame franchise. What’s new? The return of the EA SPORTS FIFA Development team to the starting line up Unparalleled Player Intelligence (UI) through Behavioural D.I.Y. All new Pro Player Contracts & Player Career System New 1st, 2nd and 3rd Person camera perspectives Improved player performance and AI logic Replicated on-field actions like dribbling, taking players on New Season Training Mode New Training Tab Player Start X, Y and Z positioning in Training Mode New improved Skill Movement animations New player sprint animations More realistic collision physics New Behavioural D.I.Y. physics engine Authentic team crowds cheers and chants on-pitch New Friendlies gameplay New chemistry system New dynamic weather system New Impact Reaction model for player collisions New Player Dribbling animations New Dribbling style and speed New Dribble Animation Speed A new Dribble Animation Style New Dribble Movements New Dribbling AI New Dribbling AI Style New Dribbling AI Speed New Dribbling Angle New Dribbling Movement Accuracy New Dribbling Acceleration New Dribbling Turn Indices New Dribbling Touch Indices New Dribble Hit Indices New Dribbling Type Indices New Dribbling Style Indices New Ball Bounce Indices New Pass Indices New Pass Type Indices New Pass Class Indices New Pass Velocity Indices New Pass Accuracy Indices New Pass Accuracy and Frequency (Pass Class Independent) New Pass Accuracy and Frequency (Pass Class Dependent) New Pass Length and Frequency (Pass Class Independent) New Pass Length and Frequency (Pass Class Dependent) New Pass Bend Indices New Pass Type Indices New Pass Classification Indices New Pass Movement Indices New Pass Quality Indices New Pass Location Indices New Pass Juggle Indices New Pass Juggle Quality Indices New Penalty Indices New Penalty Type Indices
Original soundtrack included. Sound is not included in this release. NOTE: As stated in the FAQ, the price of this release may change once closer to release. NOTE2: The last update before this release was on September 25th, 2016. Current sales are about halfway to the stretch goal of 10,000 copies of the soundtrack and you can find a link to the above Kickstarter page for this as well as additional information about the soundtrack on the project page. How to Listen: When checking out, you must select the option to add the
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